About
The F‑16CM Block 50 is a Tier 8 US multirole fighter powered by the F110‑GE‑129 engine, offering top-level acceleration, climb, sustained 9 G capability, and a versatile payload including the powerful AIM‑120D and ground munitions
Playstyle
Start by climbing to ~10 km, then use AIM‑120D from long-range in BVR combat. In close-in fights, rely on AIM‑9X and strong energy retention to win vertical and two-circle engagements
Pros and Cons
Pros
➕ AIM‑120D BVR power
➕ Link‑16 datalink
➕ JHMCS + AIM‑9X dogfighting combo
➕ Excellent energy retention
➕ High acceleration & climb
➕ Agile with good radar
➕ Capable A2G loadout
Cons
➖ Radar is just average
➖ Limited missile loadout
➖ Poor one-circle turn performance
➖ Low angle‑of‑attack envelope
➖ Fewer chaffs than some peers
Loadout Option

Trivia
-The Block 50’s fixed canopy and intakes cap it near Mach 1.98 in real flight.
-With a clean setup and GE engine, it accelerates almost as fast as an F‑22.
-Includes an improved data modem (IDM) datalink for F‑16 formations.
-US ANG variants use SADL datalink for ground coordination.
-Game model reflects smaller flare cartridges (30 flares, 60 chaff).
-The later Block 70/72 is nicknamed “Viper” instead of “Fighting Falcon”
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